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Koeblitzer Mountain Route 3 - 2020 version

(1 review)
29.95 EUR
The Add-on „Koeblitzer Mountain Route 3 reloaded“ is a continued development of the freeware route Altenburg-Wildau by the Dutch developer Siegfried Derks, aka SAD.

Description

Update 2020
The addon „Koeblitzer Mountain Route 3 reloaded“ is a continued development of the freeware route Altenburg-Wildau. The current version v.3 reloaded 2019 of the addon especially took the customers’ wishes that occurred out of long using experience into account.

The goal was to create additional possibilities for sceneries. The newest versions of the signal systems H/V and Ks of the signal team in version 8 as well as semaphore signals by the RLB team have been integrated. For a reliable PZB as well as speed check sections, the system of virtual Railroads, Schienenbus and TrainTeam Berlin have been included. Everywhere where it was necessary, 500, 1000 and 2000 Hz-magnets have been built.


General
In this new version we implemented some suggestions coming from users. The goal was to allow more interesting scenarios and to remove some minor bugs. We implemented the newest version H/V and semaphore signaling system of the SignalTeam as well as the new Ks signals. For the PZB we used the 500, 1000 and 2000 Hz magnets of virtualRailroads.

This version of Koeblitzer Mountain Route has some new features and expansions. You will find a high speed track where you can drive with LZB (continuous automatic train running control). The new shunting station Altenburg – Nord gives you additional possibilities for scenarios.

Geographically it is situated somewhere in the region of Trier, in the westernmost part of Germany. It has taken the developer two years to build this imaginary route which gives the impression to be a real life scenery in the West of Germany.

This version of Koeblitzer Mountain Route received its own new path folder, so that for users of previous versions all scenarios and all individual changes that were made to the existing version of Koeblitzer Mountain Route will be remain!

The Add-on is timed in the early years of 2000 when maintenance of tracks and railways was not a priority. Stopping points and former stations are overgrown just as the unused tracks which haven´t been used for a long time. Modern shelter huts can be seen next to old stations which are no longer in service. Abandoned stop stations have made the way for car traffic and signal boxes have been modeled with broken windows as dispatch and organization have all been centra¬lized. Everything that reminds the rail fan of the good old times can be seen in this Add-on not only in a melancholic way but also with a wink of the eye. Nature is claiming back its territory.

Be enchanted by driving along the 22 km track from Koeblitz to Wildau. Discover the lovingly arranged scenery to the right and left of the tracks. Enjoy travelling with high speed on the 20 km ICE track from Bad Rinckenburg to Altenburg. Feel the charm of gone-by railway times on one of two heritage lines. Drive along the electrified main line and step up to its challenges: unfenced crossings, gradient and speed changes will need your com¬plete attention. Enjoy the beautiful scenery while comfortably driving on the branch line tracks through the Koeblitzer Mountains or feel the stress while trying to keep the regional express on schedule. Many connecting tracks create possibilities for new and interesting scenarios.

The developer Roman Glos put the signals on ist place and Mathias Gundlach and his team delivered changed and corrected H/V-, KS- and semaphore signals. The EL signals are from virtualRailroads and from RailTraction we got the LZB triggers for LZB driving on the high speed track.

To get next to reality we implemented train- and station announcements in all scenarios and dialogues between train driver and dispatcher and last but not least you will find a complete new weather system.

The implemented rolling stock is from German Railroads and 3DZug:
BR143, BR323 Köf II with different repaints, mint coloured n-coaches with drivable cab car BDnrzf, freight wagon Omm 52 and Bage heritage trains.

All of them got winter textures and an improved sound.

Datasheet

 
Supplier Aerosoft
Genre Add-on
Format Download
Required game Train Simulator 2017 or higher
Language  English/German
System Windows® 7/8/8.1/10 64 bit operating system
Disk space 6 GB
Processor (CPU) 2,6 GHz Processor, Dual Core or similar
RAM 8 GB
Graphic card  1024 MB graphic card or better

 

In order to display this route correctly, please make sure you have the European Assets & Lock pack correctly installed. 

 

Features
140 km of challenging virtual railroad.
About 100 km of electrified main and side routes.
About 20 km of two museum lines.
About 20 km of high-speed lines between Bad Rinckenburg and Altenburg.
New route section Bad Rinckenburg – Hoch Merzburg Süd on 35 km.
 Wonderfully created new vegetation, close to reality buildings and old railway systems.
 Experience the daily life of a train driver in 11 challenging tasks with several trains.
 All tasks with train and train station announcements, as well as dialogs between dispatcher and driver.
 12 quickdrive sceneries (quick game) with AI traffic.
 Additional revised roll material with winter texturing: BR143, BR323 Köf II, n-wagon with navigable control wagon BDnrzf, Bage museum wagon, Omm 52 freight wagon.
 ICE line from Bad Rinckenburg to Altenburg with polyline influence.
 New signaling including the newest signals from Signal- and RLB team.
 PZB- and GPA magnets.
 Marshalling yard Altenburg-Nord and extension in Bad Rinckenburg.
 More modern and revised train stations.
 New depot and storage sidings with maintenance hall in Hoch Merzburg.
 Improved lightning.
 Revised track system including new crossings (e.g. calling barriers).
 New weather system.

 

 

General
The whole track now has a new catenary system. The main stations of Altenburg, Koeblitz and Bad Rinckenburg were equipped with Zp 9 (starting signal) and driving indicator. Some tracks are now equipped with the speed testing system. All stations were modernized, the signalling was completely overhauled, secondary track speed was adjusted.

Bad Rinckenburg shunting yard
The shunting yard of Bad Rinckenburg is modernized. There are 8 sidings with a maximum length of 400 m. We removed the tunnel from Bad Rinckenburg main station to enlarge the radius of the track. The entry track goes now around the hill. We also changed the signalisation of the shunting yard to give you a wider range of possibilities for creating scenarios.

Bad Rinckenburg main station
The track layout was changed in connection with the new shunting yard and the changed entrance in the South. Coming from Luxembourg the tracks 5 - 7 now can be reached; coming from the shunting yard all tracks of the station can be reached. Due to the connection of the ICE track also the other tracks in the North were changed, now the tracks 4 - 7 can be travelled with a max. speed of 120 km/h.

Altenburg North
We enlarged the route to the North with about 3 additional kilometers of tracks. Next to the passing tracks there are five tracks with maximum length of 350 m. At the north side there is a turnout track of 500 m, on the south side four electrified and one non-electrified sidings for the new diesel filling station.

Koeblitz main station
The station was completely modernized. The tracks in the South in direction to Wildau / Bad Rinckenburg are completly new so you can drive to platform 2 to 7 coming from Wildau / Bad Rinckenburg. Platform 7 can be used for scenarios und has a track speed of 30 km/h like in reality. In the south-east there are six sidings.

Koeblitz power station
The entry into the power station is now possible from Köblitz main station via platforms 1 - 4. We removed the limitation to freight traffic to give you more freedom for creating scenarios. The manual switches were replaced with automatic ones. The signalling is via group exit signal with Sh signals.

Altenburg main station
This station has been completely modernized too, you will recognize it by the elevators and escalators. The track layout to the North was changed. There is a new siding available which can be used as a rebound for passenger trains. The track can be used coming from tracks 2 and 3.

Rudolf Bach
The radiuses of the points are enlarged (190 m). Exit signals and Ne 5 stopping board in direction to Koeblitz were changed right before the pedestrian crossing. Further the incorrect switches were fixed.

Hosvenn
The radiuses of the points are enlarged (190 m). Exit signals and Ne 5 stopping board in direction to Koeblitz were changed right before the pedestrian crossing. Further the incorrect switches were fixed.

Wilderven
New working entry and intermediate signals. In direction to Wildau level crossings are renewed with more realistic speed limits of 10 km/h without the need for a full stop of the train.

Wildau
The wrong track speeds are corrected. Speed limit on platform 4 is removed and it can be travelled now with 80 km/h in route direction. Also platform 3 can be travelled now with 60 km/h and the track harp was neutralised.

Rochustal
Close to Koebler Wald the little village Rochustal is now connected to the route and got its own little station.

Rinckenstadt
The final station of the heritage railway. Next to the station this idyllic place also got a loco shed.

Hectometer signs (milepost signs)
The hectometer (milepost) signs were completely renewed. The new signs are better readable even when driving with higher speeds. They were kindly provided by Holzlaender. The placement of the signs was adapted to the directive RiLi 883 by Deutsche Bahn.

Catenary system
The whole track got a new catenary system. A part of it was kindly provided by virtualTracks.

Optical improvements
Of course there are also optical improvements. There are new telephone lines to Hosvenn, overground lighting wires with wooden poles and old prussian lanterns and some other improvements along the museum track.

 


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