ChrisTrains heeft een zeer grote update uitgebracht voor de DD-AR, DDZ en ICNG. De DDAR en DDZ zijn nu veel fijner om te rijden met veel nieuwe en gewijzigde functies en natuurlijk nieuwe texturen en geometrie om ze er ook beter uit te laten zien. De ICNG heeft een nieuw cruise control-systeem gebaseerd op de nieuwste software die bij NS in gebruik is, evenals correcties en aanvullingen op de cabviews, enkele aangepaste tractie- en remfysica. En uiteraard wordt de ICNG-B in deze update opgenomen.
Het downloadbestand dient volledig opnieuw te worden gedownload en geïnstalleerd. Dit bestand is beschikbaar in je account:
https://simtogether.com/clients/purchases/
ChrisTrains has released a huge update for DDAR, DDZ and ICNG. The DDAR and DDZ are now much nicer to drive with a lot of new and changed functions and of course new textures and geometry to make them look better too. The ICNG has a new cruise control system based on the latest software in use at NS, as well as corrections and additions to the cabviews, some modified traction and braking physics. And of course the ICNG-B will be included in this update.
To update your trains, a fresh installation is required. Please download the new file in your account:
https://simtogether.com/clients/purchases/
--Release notes--
DDAR:
*IMPORTANT* Because this is SUCH a large change, things that will not work:
* rolling-start scenarios
* old repaints / reskins
- New: Fully re-written handbooks
- New: Now compatible with master destination list and destination pre-setting
- New: Changed quickdrive consists to allow them to appear on most Dutch routes
- New: "E" now cancels throttle
- New: Rebuilt wheels and bogies with better detail
- New: Rebuilt pantographs with better detail
- New: Rebuilt BSI couplers with better detail
- New: Rebuilt front end under lights, around BSI coupler
- New: Rebuilt cab control desk with better detail and new controls
- New: Rebuilt exterior models with new texture mapping and full new textures
- New: More details around coupler areas and between wagons (brake hoses etc)
- New: Full re-write of throttle, brake and cruise control logic
- New: Full re-write of headlight logic and in-cab headlight switches
- New: Driver figure logic for AI and parked trains
- New: Passenger figures and logic for AI and parked trains
- New: Train lighting on/off now works with cab control
- New: E-brake release functionality (in line with other new CT models)
- New: throttle redesigned to make train 'feel' heavy - it doesn't take off like a rocket any more
- New: Some new sounds for the passenger view
- New: Updated bogies sounds
- New: Cab rail, wind and high speed sounds
- New: Cab control sounds
- New: Horn sounds
- New: Single white light front and rear when consist is parked or dead
- New: Added a lot of missing decal labels in the cabview
- New: Full manual control of pantographs via new cab switches
- New: ABvk wagon to use in your own consists
- New: Fully re-written cruise control, now more prototypical of the real train
- New: ATB stop mode
- New: ATB 40km/h reverse limit
- New: ATB cab bell audio functions
- New: ATB more rigorous overspeed checking
- New: ATB can be turned on an off by trackside bakens scenery objects
- New: ATB now uses ProRail stopping distances instead of the old "1km for everything" method when alerting drivers
- New: ATB respects signal-enforced limits from CoHa signals
- Fixed: Errors in the brake pressure blueprints
- Fixed: Errors in the couplings that could 'torque' the train and cause derailment and other weird behaviour
- Fixed: Code optimisation for items that did not need to run at full framerate (like clocks)
- Fixed: Reverser now shows V/0/A in HUD instead of -100% to +100%
- Fixed: Cab instrument lights now more soft yellow
- Fixed: Cab gauges - removed green 'tint'
- Fixed: Corrected analog gauges on the left of the console to now be battery voltage, line voltage and motor power
- Fixed: Better cabview glass - less hazy
- Fixed: Corrected position of cab lighting and meter lighting switches
- Fixed: Cab and meter lights now visible from outside the cab
- Fixed: Improved audio falloff for engine sounds so it's not so loud all the way into the distance
- Fixed: Weirdness with random airbrake sound on the exterior
- Fixed: Parked units now have both pantographs raised
DDZ:
*IMPORTANT* Because this is SUCH a large change, things that will not work:
* rolling-start scenarios
* old repaints / reskins
- New: Fully re-written handbooks
- New: Now compatible with master destination list and destination pre-setting
- New: Changed quickdrive consists to allow them to appear on most Dutch routes
- New: "E" now cancels throttle
- New: Rebuilt wheels and bogies with better detail
- New: Rebuilt pantographs with better detail
- New: Rebuilt BSI couplers with better detail
- New: Rebuilt front end under lights, around BSI coupler
- New: Rebuilt cab control desk with better detail and new controls
- New: Rebuilt exterior models with new texture mapping and full new textures
- New: More details around coupler areas and between wagons (brake hoses etc)
- New: Full re-write of throttle, brake and cruise control logic
- New: Full re-write of headlight logic and in-cab headlight switches
- New: Added interval wipers
- New: Driver figure logic for AI and parked trains
- New: Passenger figures and logic for AI and parked trains
- New: Train lighting on/off now works with cab control
- New: E-brake release functionality (in line with other new CT models)
- New: throttle redesigned to make train 'feel' heavy - it doesn't take off like a rocket any more
- New: Some new sounds for the passenger view
- New: Updated bogies sounds
- New: Cab rail, wind and high speed sounds
- New: Cab control sounds
- New: Horn sounds
- New: Single white light front and rear when consist is parked or dead
- New: Added a lot of missing decal labels in the cabview
- New: Full manual control of pantographs via new cab switches
- New: Fully re-written cruise control, now more prototypical of the real train
- New: ATB stop mode
- New: ATB 40km/h reverse limit
- New: ATB cab bell audio functions
- New: ATB more rigorous overspeed checking
- New: ATB can be turned on an off by trackside bakens scenery objects
- New: ATB now uses ProRail stopping distances instead of the old "1km for everything" method when alerting drivers
- New: ATB respects signal-enforced limits from CoHa signals
- Fixed: Errors in the brake pressure blueprints
- Fixed: Errors in the couplings that could 'torque' the train and cause derailment and other weird behaviour
- Fixed: Code optimisation for items that did not need to run at full framerate (like clocks)
- Fixed: Reverser now shows V/0/A in HUD instead of -100% to +100%
- Fixed: Cab instrument lights now more soft yellow
- Fixed: Cab gauges - removed green 'tint'
- Fixed: Corrected analog gauges on the left of the console to now be battery voltage, line voltage and motor power
- Fixed: Better cabview glass - less hazy
- Fixed: Corrected position of cab lighting and meter lighting switches
- Fixed: Cab and meter lights now visible from outside the cab
- Fixed: Improved audio falloff for engine sounds so it's not so loud all the way into the distance
- Fixed: Weirdness with random airbrake sound on the exterior
- Fixed: Parked units now have both pantographs raised
ICNG:
- Adding the new 3300 series ICNG-B in NS Flow colours for cross-border service to Belgium
- New C1 wagon with extra toilet
- New exterior textures for 'Flow' colour scheme
- End wagons have the extra chopper on the roof
- Two new master destinations ONLY available in the ICNG : Antwerpen-Centraal and Brussel-Zuid/Midi
- Voltage options for Belgian 25kV and 3kV systems
- Adjusted the 3100 and 3200 versions to have the new more yellow nose, to match the actual trains now in service
- Added some power to traction as the original was a little slow compared to the real thing
- In the cab:
- Fixed the "always on" traction block indicator on the right MFD screen
- Fixed the high voltage indicator on the right MFD screen
- Fixed the 'door closed' light so it's mostly white
- Removed the central door control button as it is now deleted from the real train
- Fixed the wheel slip light (it was mistakenly associated with the holding brake)
- New more prototypical cruise control function
- behaves more as a speed limiter now
- the throttle now determines the amount of power the cruise system can use
- braking does not disengage the cruise limiter but DOES override the cruise calculated brakes
- you MUST have throttle for the cruise system to be able to accelerate
- New shortcuts for the MFD screen controls (CTRL-0 to CTRL-9)
- C and Y shortcuts re-assigned to MFD buttons 8 and 7
- if the cruise system is turned off while the throttle is engaged, a throttle reset is required
- Method (a) for setting cruise: open the cruise screen on the MFD, throttle to zero, pick a speed on the MFD (CTRL1-CTRL6), click the accept button on the MFD (CTRL-8 or C), throttle to power
- Method (b) for setting cruise: open the cruise screen on the MFD, throttle to zero, click the cruise accept button on the MFD to lock in the current speed (CTRL-8 or C), throttle to power
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