Trophies and Medals Ter160 4 Posted September 17, 2020 Share Posted September 17, 2020 I would like to create my own weather in the RW, such as thunderstorm with lightning, rain, cloudy, clear, cloudy and clear, overcast, etc ... but I don't know if it can be done with blender 2.83 and 3dsmax Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/ Share on other sites More sharing options...
0 Trophies and Medals Sjef61 2,296 Posted September 18, 2020 Share Posted September 18, 2020 Hi Ter, For making whether you do not use blender or 3DS max Only the blueprint editor and 2 ace files See examples blueprint. Developer.zip Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2046 Share on other sites More sharing options...
0 Trophies and Medals Ter160 4 Posted September 18, 2020 Author Share Posted September 18, 2020 And how do I get .ace files? Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2047 Share on other sites More sharing options...
0 Trophies and Medals Sjef61 2,296 Posted September 18, 2020 Share Posted September 18, 2020 Ace files are include. No need to make new rain or snow ace files. See example. Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2048 Share on other sites More sharing options...
0 Trophies and Medals Ter160 4 Posted September 18, 2020 Author Share Posted September 18, 2020 There is all the weather and all the meteorology included in that attached compressed file, it is only to put it in the Assets folder of the game, activate it and I guess it will work, right? Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2049 Share on other sites More sharing options...
0 Trophies and Medals Sjef61 2,296 Posted September 18, 2020 Share Posted September 18, 2020 (edited) Yes, put it in Source and open it in de Blueprint editor and check it and compile. Keep in mind these are examples!! Edited September 18, 2020 by Sjef61 Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2050 Share on other sites More sharing options...
0 Trophies and Medals Ter160 4 Posted September 18, 2020 Author Share Posted September 18, 2020 (edited) Ok I'll look, let's say it's export to RW the same as I do when I create projects with blender 2.83 or 3dsmax, right? Edited September 18, 2020 by Ter160 Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2051 Share on other sites More sharing options...
0 Trophies and Medals Sjef61 2,296 Posted September 18, 2020 Share Posted September 18, 2020 (edited) Yes, If there is a IGS file present and used in blueprint editor. Weather and TimeOfDay blueprint doesn't use IGS files. Edited September 18, 2020 by Sjef61 Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2052 Share on other sites More sharing options...
0 Trophies and Medals Ter160 4 Posted September 18, 2020 Author Share Posted September 18, 2020 Ok Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2054 Share on other sites More sharing options...
0 Trophies and Medals Sjef61 2,296 Posted September 18, 2020 Share Posted September 18, 2020 Can you show us some progress of your route you are making? Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2055 Share on other sites More sharing options...
0 Trophies and Medals Ter160 4 Posted September 18, 2020 Author Share Posted September 18, 2020 How do you know i'm doing it? Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2056 Share on other sites More sharing options...
0 Trophies and Medals Sjef61 2,296 Posted September 18, 2020 Share Posted September 18, 2020 21 minuten geleden, Ter160 zei: How do you know i'm doing it? Yes, that's a know for me and a question for you Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2058 Share on other sites More sharing options...
0 Trophies and Medals Ter160 4 Posted September 18, 2020 Author Share Posted September 18, 2020 Ah, ok, on the other hand I need help for 3 things about the modeling of the CR160 Renfe catenary that I am doing with blender 2.83, for RW Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2060 Share on other sites More sharing options...
0 Trophies and Medals Sjef61 2,296 Posted September 18, 2020 Share Posted September 18, 2020 (edited) yes, you can ask. As you now i am busy with Belgian Catenary but that is in 3DS max. But the workflow and naming is the same. But how is your progress with the lights? I give you a lot of help but sadly i never saw a result.... Edited September 18, 2020 by Sjef61 Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2061 Share on other sites More sharing options...
0 Trophies and Medals Ter160 4 Posted September 18, 2020 Author Share Posted September 18, 2020 True, except for the glass that I keep rolling so that the luminaires and streetlights with glass in the afternoon and procedural lights look transparent and turned off, the rest of the projects are going very well at the moment Link to comment https://simtogether.com/forums/topic/424-how-to-create-different-types-of-meteorology-in-rw/#findComment-2065 Share on other sites More sharing options...
Question
Ter160 4
I would like to create my own weather in the RW, such as thunderstorm with lightning, rain, cloudy, clear, cloudy and clear, overcast, etc ... but I don't know if it can be done with blender 2.83 and 3dsmax
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