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Ter160

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Everything posted by Ter160

  1. Will they add the rest of the ChrisTrains rolling stock that is for TSC to TSW5?
  2. Good afternoon, I have had some catenary meshes made and exported for a long time, but I don't know how to configure automatic placement with thread. I imagine it is a procedural object and not a static one. Screenshot of tested create with Blender: Tutorial in this case of Railsim Spanish web:
  3. Ter160

    Create ambient sounds

    Problem solved successfully, thank you very much
  4. Ter160

    Create ambient sounds

    I'll have to scale down, that's another general question for all the content I'm doing for TSC.
  5. Ter160

    Create ambient sounds

    Here's the other question from one of your examples. How did you get the Groep to appear in Instante Group?
  6. Ter160

    Create ambient sounds

    I finally understood it, but the thing about the igs file in the sound blueprint, even though the user Dwarsligger says it is wrong or incorrect, only makes the speaker appear or disappear. The igs file not added Result: With the igs file Speaker added: Result:
  7. Ter160

    Create ambient sounds

    Although Dwarsligger says that that capture is wrong to put the igs mesh in the sound blueprint, the mesh appears, I think it is because if I have the mesh in a different location to the added sounds it is obvious that it does not appear. I don't want you to take it the wrong way, I'm not a bad person, but I have my difficulties.
  8. Ter160

    Create ambient sounds

    Well, I think that perhaps the non-appearance is due to the fact that I don't know how to point to the sound marker that the TSC comes with from the factory, or else that I don't put all the Sounds on the same route where the igs mesh is.
  9. Ter160

    Create ambient sounds

    I understand you both perfectly.
  10. Ter160

    Create ambient sounds

    I would like you to understand that I do not want to give up, quite a few years late I started with Blender after installing TSC, but the low availability, slowness as well as blockages, cause delays in each doubt I have, as always one by one. Not only you, Sjef61 but also Dwarsligger
  11. Ter160

    Create ambient sounds

    I'm very sorry, but keep in mind that I'm very slow and hardly any user from Spain wants to help me. It's true that there's little that can be done if what I comment is just text and no screenshots, but seeing what you've said, as a last resort I have to record a video of what I do from start to finish without comments, only when I do the sound test.
  12. Ter160

    Create ambient sounds

    Yes, I understand you, but in the game and not the BPE2 testing there is only the sound but without the mesh, so I am doing something wrong, the rest that the user told me is perfect.
  13. Ter160

    Create ambient sounds

    I understand that you should rest and regain your strength for tomorrow. I am in favor of having an explanatory video.
  14. Ter160

    Create ambient sounds

    I understand you, I think you mean to edit the xml file in the new location, right?
  15. Ter160

    Create ambient sounds

    If you enter geometry there, it will only appear in the editor. That is for sounds without visible geometry. I don't understand your message about geometry.
  16. Ter160

    Create ambient sounds

    You are not idiots to me, but I am very clumsy and slow to understand all your examples
  17. Ter160

    Create ambient sounds

    Now I just need to try it on the TSC and if the mesh doesn't appear, I'll let you know.
  18. Ter160

    Create ambient sounds

    I understand, but I'm missing something in your explanation.
  19. Ter160

    Create ambient sounds

    Yes
  20. Ter160

    Create ambient sounds

  21. Ter160

    Create ambient sounds

    The question is that if I generate new sounds the mesh I made in Blender will appear, but I don't know how to make it work.
  22. Ter160

    Create ambient sounds

    The problem is that I don't see the same mesh created for the sounds that I add to the TSC game.
  23. Ter160

    Create ambient sounds

    Thank you very much, if I have any questions I'll let you know.
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