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Ter160

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Everything posted by Ter160

  1. Ter160

    Create ambient sounds

    I understand, At least the sound works on the TSC
  2. Ter160

    Create ambient sounds

    The sound only works in-game and not in the BPE2 test, right?
  3. Ter160

    Create ambient sounds

    Well, that sound or others are repeated from time to time as you add to the TSC.
  4. Ter160

    Create ambient sounds

    So, if I follow your steps, I can create ambient and programmed sounds, right?
  5. Ter160

    Create ambient sounds

    I understand, I follow your steps and it will work in the next ones both the ambient sounds and the programmed ones (without needing to know Lua), right?
  6. Ter160

    Create ambient sounds

    Well, there you have it. ES Sonido Prueba.zip
  7. Ter160

    Create ambient sounds

    No problem
  8. Ter160

    Create ambient sounds

    Should I send you all the audio including the mesh?
  9. Ter160

    Create ambient sounds

    Great, but the sound still doesn't work on mine, despite having the same settings as in the official DTG documentation.
  10. Ter160

    Create ambient sounds

    I understand, Thanks, so decided, 44100mhz mono and 16 bit for TSC in ambient sounds and even when you want to add the programmed ones
  11. Ter160

    Create ambient sounds

    Which of the following audio quality is supported? Default 16 bit, 24 bit or 32 bit
  12. Ter160

    Create ambient sounds

    I understand
  13. Ter160

    Create ambient sounds

    I don't remember if TSC only allows sound in Stereo or Mono mode, I only remember that it was at 44100hz, little more than that.
  14. Ter160

    Create ambient sounds

    The sound is not in the result of the sound blueprint, in the rest of course it is heard perfectly.
  15. Ter160

    Create ambient sounds

    I don't understand why the sound doesn't work, but the exported mesh appears
  16. Ter160

    Create ambient sounds

    You are very kind, since none of the Discord servers answer my questions, which as always are one by one and not all at once, I think it is best that we continue here.
  17. Good afternoon, I would like to create ambient sounds first and then programmed ones, so those three things are essential, right? Just three things: .wav file and two blueprints Ambient Audio Control and Sound Blueprint. Screenshot:
  18. There could be tutorials to do what you told me but in Spanish
  19. Do you mean merge the object once you're done modeling, mapping and texturing? Before exporting to igs
  20. Perfect, As I decided, I better send you a screenshot and you tell me in blender what I have to do, I don't know if it has to do with that Origin to geometry thing Edit: Your screenshots are from the 3ds max program and not blender
  21. If I do the thing about capturing yours, I'll get rid of that problem, right?
  22. How do I do that in Blender? I selected the entire object and after that I gave Origin to the geometry
  23. Hello good morning, since I started testing my first project when I get closer to the creation except procedural objects, the rest disappear the closer I am with the zoom, I don't understand it
  24. Well, I have something wrong to not get the automatic placement as well as the catenary thread.
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