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hanns

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hanns last won the day on February 13

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About hanns

  • Birthday 10/20/1961

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  1. Just looked out of the bathroom window, maybe time to enjoy the Sunday now? Have a good day!
  2. TexDiff / TrainBump whatever, in case the winter sun hits perpendicularly, there was no way to escape the pure white reflection (except by turning down Ambient on the TSC settings). Have now applied a photo texture with TexDiff for version 2. The screenshot is with all default TSC settings and with perpendicular sun on the choir wall.
  3. I used TrainBump (custom shader) with a flat texture and a normal map for stones. I tried to play with the attributes and specular settings, but was not happy either with the result. Maybe turning downwards the normals could be a last try to rescue it.
  4. pending fixes for next version: - one of the choir windows is not in the correct wall - replace church wall skin with photo texture - belfry tip decoration to be straightened - lower belfry to ground level (if anyone cares for the Blender definition files, just ask, i am happy to share)
  5. Version 2.0.0

    19 downloads

    Freeware created by Hanns Horsch, Switzerland Protestant church of Bravuogn (Grisons, Switzerland) that is seen 3 times on both sides of the train while travelling the Albula Pass line. The model is not exactly to measure and was designed according to photographs and maps. It has approx. 3500 vertices due to the many rounded shapes. Texture sizes were kept at a minimum. - To install, extract the hanns-Asset-ChurchBravuogn-v1.zip file to your Train Simulator Classic root directory. - Within the route editor, refer to the 'hanns/SceneryCH' package and look out for a building named 'HH Church Bravuogn' - suggested placement within the Albula Line route by Thompson is indicated in screenshot 'HH-ChurchBravuogn-02-PlacementAlbulaLineRoute' - if your scenario is set to 'Winter', the building will display a snow cover Best regards, hanns
  6. It is difficult for me to imagine what your situation at the PC looks like. I can only guess and make some statements that could match. I assume that you start TSC out of Steam. If you are in doubt about location of the executable that is running, go to the location of the Railworks64.exe that you want to start with File Explorer and start with a double click. Every running game started like this will only sees assets and routes that are below the root folder (named 'Railworks' by default). You can have multiple copies of 'Railworks' and name them as you like. These copies cannot be started out of Steam. You have to run Railworks64.exe from the File Explorer or from a corresponding shortcut taken. A handy tool is NameMyRoute.exe that is just next to the Railworks64.exe, it lists all route and Scenario packages available to the instance. We could have a 1-1 screensharing session and I can show you the basics. Let me know when you find time. Cheers Markus
  7. Dear Gerwil, I feel really sorry for your situation, but I trust you will tackle that bit. Me brain has no output port for Dutch and the slim input port just melted through and went up in a blueish smoke while reading your post . Take it easy, maybe a nice pint of ale could help.
  8. Hi Alola, i have 7 handcopied instances with different fill state of the 'Railworks' on the same PC. Never moved the files (unless through Steam's management function), but made a copy. But I always keep the original Steam in place (to save disk space you can delete all assets and routes). So you can let Steam update the binaries and stuff. This done, you can decide on file system level what binary updates you want to take over to your working copies. Regards M.
  9. Can offer my help, but only in English, German, or Swiss-German.
  10. Made a quick-and-dirty repaint of the Schneider diesel-electrics (NS 2200) beautifully provided by ChrisTrains to match the CITEV organisation's engines (ex MSN 902/906). The fronts look acceptable, while the cabin sides do not so well agree with the little 'snouts' and front windows of the French makes. I found only a handful of original photographs in the web (e.g. fr.wikipedia.org/wiki/Train_à_vapeur_des_Cévennes). I'd have no problems to share my private texture edits, provided that ChrisTrains allowed.

     

    20250122180548_1.thumb.jpg.5ba2b99907982910f0536892f04d80b0.jpg

     

    1. Sjef61

      Sjef61

      Looks nice

       

  11. Have been travelling to southern France and have backdated the traffic on the 'St-Jean-du-Gard' route (available from rwcentral.com)  into the 1960s. It was done by globally linking the DTG/LGVMedSouth traffic manager objects as well as the route's scenery items for parked cars out to the beautiful sets of classic cars provided by PierreG (via RailSim-FR.com).

     

    20250114204853_1.thumb.jpg.542b50a8e035ee376225c7d1a55e56ed.jpg

  12. Dear Gerwil, I can guess at what you are writing in Dutch, but unfortunately I have to reply in English or German. I have started the same kind of activities (e.g. swapping the cars in routes for backdating, constructing buildings, etc.). I'd be happy to exchange the experiences with you. Best regards, Markus from Horgen CH
    I very much appreciate suggestions and discussions about the use of the RW Enhancer Pro. The perfect settings always depend on your way to look at things (focus on landscape, engines, exteriors, interiors, time of day, weather) and the making of the route and models that you are using. I understand that the set of settings at hand is optimised for steam engines. My focus is more on landscape which i prefer in less vivid colors. As to the engines, in my opinion and with my steam engines, the factor most troubling to my eye is that they cast totally unnatural headlight flares through the landscape. The tool allows to just switch them off in the section 'Light Sources': tick 'No spot light shadows' and 'No spot and point lights specular'. Attached is a screenshot comparison between the STUL settings (top) and my settings (bottom) with the headlight flares suppressed. YT-Scenario-03.rar
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