Jump to content
Stem nu op jouw favoriete Screenshot van de Maand! I Cast your vote for your favourite Screenshot of the Month! ×
  • 0

Problems with a procedural plataform


Ter160

Question

I have just created a procedural platform but I don't know what has happened that does not appear in the TSC test

 

Screenshots:

 

Blueprint, loft section blueprint

 

image.thumb.png.f9fb918ab6d8678f18dfbcfd81acf442.png

 

Result in the TSC test, That's where the procedural platform should appear, I don't understand why it doesn't appear

 

image.png.3ef11037652c206d3030d948a4e9b373.png

 

Link to comment
Share on other sites

Recommended Posts

  • 0
2 minutes ago, Rob_zeeland said:

is this your first loft? if so.. the texture may be not correct or you did not start right in blender..does it look a bit like this.. where the center is and how the y-ax is.. and is it all 0 (x-y-z)

 

image.thumb.png.42e27108275d6ccad48ba3d82c36b803.png

Maybe it's because of the name in blender of the procedural platform, in that case I'll give you the catch and tell me

Link to comment
Share on other sites

  • 0

Texture can be an other isseu.. just try some turning.. but do it in photoshop or what ever you use.. when you tried that all directions then you can try the uv map turning.. dont realy remember how i did it.. i always pic the one that worked.. i can send it if you like..

Link to comment
Share on other sites

  • 0
12 minutes ago, Rob_zeeland said:

Texture can be an other isseu.. just try some turning.. but do it in photoshop or what ever you use.. when you tried that all directions then you can try the uv map turning.. dont realy remember how i did it.. i always pic the one that worked.. i can send it if you like..

Thank you don't need to turn 90º is what a line has for the edge of the procedural platform

Link to comment
Share on other sites

  • 0
Posted (edited)
14 minutes ago, Rob_zeeland said:

the ramps.. you mean the begin and the end peace what is closing the platform.. in this example the small part is on the outsides of the loft.. also on the y-ax 

image.png

Is it true that the ramp is TexDiff and not LoftTexDiff in blender?

 

The tried to change the loftsectiontexdiff to texdiff in blender and nothing has changed

Edited by Ter160
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Home
Activities
Sign In

Sign In



×
    Search In
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.Privacy Policy